LifelinkCards in graveyards can't be the targets of spells or abilities.Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingWhenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this...
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
FlyingWhen Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
FlyingWhen Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
Menace (This creature can't be blocked except by two or more creatures.)When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters.Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.