Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flying, hasteYou may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Destroy all nontoken creatures.
Delve (Each card you exile from your graveyard while casting this spell pays for .): Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
ReachAt the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.), Exile this creature: Return target card from your graveyard to your hand.
Defender: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Landfall — Whenever a land you control enters, put a+1/+1 counter on this creature., Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature., Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.