FlyingWhenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped.Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
Shadow (This creature can block or be blocked by only creatures with shadow.)If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it., Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.• Return target creature card from your graveyard to the battlefield.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Each player may discard their hand and draw five cards.• Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
FlyingWhenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped.Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.