FlyingWhenever one or more Dragons you control deal combat damage to an opponent, choose one that hasn't been chosen this turn —• Destroy target artifact that opponent controls.• This creature deals 4 damage to each other opponent.• Exile the top card of your library. You may play it this turn.
Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)Equip
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)Whenever a creature token you control leaves the battlefield, draw a card if it was attacking. Otherwise, each opponent loses 1 life.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.• Put X+1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.