Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Delve (Each card you exile from your graveyard while casting this spell pays for .)For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
FlashFlyingWhen this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)Enchant creature you controlEnchanted creature gets +1/+1 for each enchantment you control.
Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)Equip
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Dragon spells you cast cost less to cast.Whenever a Dragon you control enters, you may have Sarkhan become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.