Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.When Personal Incarnation dies, its owner loses half their life, rounded up.
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Remove Tempest Efreet from your deck before playing if you're not playing for ante., Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that...
, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
, : Put a charge counter on Red Mana Battery., Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you., : Return target permanent that isn't enchanted to its owner's hand.
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
, : Put a charge counter on Blue Mana Battery., Remove any number of charge counters from Blue Mana Battery: Add , then add an additional for each charge counter removed this way.
Remove Rebirth from your deck before playing if you're not playing for ante.Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
At the beginning of your upkeep, put a doom counter on Armageddon Clock.At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.