Shuffle your hand into your deck, then draw 5 cards.Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage.
All Energy cards attached to Erika's Oddish provide Grass Energy instead of their usual type. This power works even while Erika's Oddish is Asleep, Confused, or Paralyzed.Flip a coin. If heads, the Defending Pokémon is now Poisoned.
If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it.Flip a coin. If heads, the Defending Pokémon is now Confused.
Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each Fire Energy card you discarded in this way.
Choose 1 of your opponent's Benched Pokémon and flip a coin. If heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) This attack can't be used if your opponent has no Benched Pokémon.
During your opponent's next turn, whenever Erika's Exeggcute takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.)Flip a coin. If tails, this attack does nothing to the Defending Pokémon and Erika's Exeggcute does 20 damage to itself.
Flip a coin. If heads, remove 4 damage counters from Erika's Gloom. If Erika's Gloom has fewer damage counters than that, remove all of them.Flip a coin. If heads, the Defending Pokémon is now Asleep, Confused, Paralyzed, or Poisoned (your choice).