Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Equipped creature gets +3/+2.Whenever a legendary creature you control enters, you may attach Hero's Blade to it.Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of combat on your turn, you may pay and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant., , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
If X is 1, scry 1, then draw a card.If X is 2, you may choose a player. They return a creature they control to its owner's hand.If X is 3, create a 4/4 blue and red Elemental creature token.If X is 4 or more, do all of the above.
Enchant creatureEnchanted creature gets +3/+3 and attacks each combat if able.When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.