HasteWhenever Ardoz, Cobbler of War or another creature you control enters, that creature gets +2/+0 until end of turn.: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.
FlyingFirst strike (This creature deals combat damage before creatures without first strike.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)Other Angels you control get +1/+1 and have lifelink.
FlashFlyingWhen Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.: Elves you control get +2/+2 and gain deathtouch until end of turn.
+4: Target player exiles a card from their hand.−3: Exile target permanent.−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
FlyingWhenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte, Bad Influence., , Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
When this creature enters, creatures your opponents control get -2/-2 until end of turn.Whenever a creature an opponent controls dies, that player loses 2 life.
+1: Create a 1/1 colorless Thopter artifact creature token with flying.0: Draw a card. If you control three or more artifacts, draw two cards instead.−9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."