Equipped creature gets +2/+0.During your turn, equipped creature has first strike.Equip (: Attach to target creature you control. Equip only as a sorcery.)
FlyingWhen Gorging Vulture enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)
Enchant creatureEnchanted creature gets +2/+2., Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
Choose one —• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)• Destroy target creature with toughness 4 or greater.
When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
TramplePhantom Nantuko enters with two +1/+1 counters on it.If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.: Put a +1/+1 counter on Phantom Nantuko.
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)