Shining Legends
[Water] Manaphy
SM35-25
Once during your turn (before your attack), you may heal 20 damage from 1 of your Pokémon that has any Water Energy attached to it.
Rare Holo
Shining Legends
[Grass] Venusaur
SM35-3
Each basic Grass Energy attached to your Pokémon provides GrassGrass Energy. You can't apply more than 1 Jungle Totem Ability at a time.
Shining Legends
Uncommon
[Darkness] Yveltal
SM35-54
You may switch this Pokémon with 1 of your Benched Pokémon.Attach a Darkness Energy card from your discard pile to 1 of your Benched Pokémon.
Rare Holo
Shining Legends
[Grass] Breloom - Reverse Holo
SM35-5R
Your opponent's Active Pokémon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokémon is still Asleep.
Common
Shining Legends
[Fire] Volcarona - Reverse Holo
SM35-13R
Once during your turn (before your attack), you may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
Shining Legends
Uncommon
[Fire] Torracat - Reverse Holo
SM35-16R
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.
Common
Shining Legends
[Psychic] Ekans - Reverse Holo
SM35-36R
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Common
Shining Legends
[Darkness] Spiritomb - Reverse Holo
SM35-47R
As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon can't retreat.Put 3 damage counters on your opponent's Pokémon in any way you like.
Uncommon
Shining Legends
[Darkness] Liepard - Reverse Holo
SM35-49R
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Uncommon
Shining Legends
[Darkness] Scraggy - Reverse Holo
SM35-50R
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Common
Shining Legends
[Fighting] Stunfisk - Reverse Holo
SM35-46R
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Shining Legends