Celestial Storm
[Grass] Masquerain - Reverse Holo
SM7-16R
Discard all Special Energy from each of your opponent's Pokémon.Flip 4 coins. This attack does 40 damage for each heads.
Uncommon
Celestial Storm
[Fire] Torkoal - Reverse Holo
SM7-29R
Discard the top 4 cards of your deck. If any of those cards are Fire Energy cards, attach them to your Pokémon in any way you like.Your opponent's Active Pokémon is now Burned.
Uncommon
Celestial Storm
[Water] Lotad - Reverse Holo
SM7-36R
Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck.
Common
Celestial Storm
[Water] Wailmer - Reverse Holo
SM7-39R
Flip a coin until you get tails. For each heads, heal 50 damage from this Pokémon.
Common
Celestial Storm
[Lightning] Voltorb - Reverse Holo
SM7-47R
If this Pokémon has any Energy attached to it, it has no Retreat Cost.Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Celestial Storm
[Psychic] Spoink - Reverse Holo
SM7-59R
Switch this Pokémon with 1 of your Benched Pokémon.
Common
Celestial Storm
[Fighting] Larvitar - Reverse Holo
SM7-74R
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Celestial Storm
[Fighting] Meditite - Reverse Holo
SM7-76R
Flip a coin. If heads, if this Pokémon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out, and its remaining HP becomes 10.
Common
Celestial Storm
[Metal] Beldum - Reverse Holo
SM7-92R
As long as this Pokémon is your Active Pokémon, its Retreat Cost is Colorless less for each Beldum on your Bench.
Common
Celestial Storm