When 1 of your Pokémon is Knocked Out by damage from an opponent's attack, you may move a basic Energy card from that Pokémon to this Pokémon.You may discard all Lightning Energy from this Pokémon. If you do, this attack does 70 more damage.
If you go second, and if this Pokémon is in your hand when you are setting up to play, you may put it face down as your Active Pokémon or on your Bench.You may attach up to 2 basic Energy cards from your hand to 1 of your Benched Pokémon.
This attack does 30 damage to each Pokémon-GX and Pokémon-EX (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
The maximum HP of each of your Lunatone in play is 130.Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, your opponent's Active Pokémon is now Burned.
During your next turn, the Defending Pokémon takes 20 more damage from attacks (after applying Weakness and Resistance).This attack does 10 more damage for each damage counter on this Pokémon.
Flip a coin. If heads, if this Pokémon would be Knocked Out by damage from an attack during your opponent's next turn, it is not Knocked Out, and its remaining HP becomes 10.