Lost Origin
[Psychic] Banette - Reverse Holo
SWSH11-73R
Once during your turn, you may put a Supporter card from your discard pile into your hand. If you do, put this Pokémon in the Lost Zone. (Discard all attached cards.)
Rare
Lost Origin
[Psychic] Inkay - Reverse Holo
SWSH11-77R
Flip a coin. If tails, this attack does nothing.
Common
Lost Origin
[Psychic] Malamar - Reverse Holo
SWSH11-78R
Each player reveals their hand. If a card in your opponent's hand has the same name as a card in your hand, this attack does 90 more damage.
Rare
Lost Origin
[Psychic] Comfey - Reverse Holo
SWSH11-79R
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.
Lost Origin
Rare
[Fighting] Hisuian Arcanine - Reverse Holo
SWSH11-84R
If you have no cards in your hand, this attack does 150 more damage.
Rare Holo
Lost Origin
[Fighting] Poliwrath - Reverse Holo
SWSH11-85R
Your opponent's Active Pokémon is now Confused.Put 2 Energy attached to this Pokémon into your hand.
Rare
Lost Origin
[Fighting] Rhyhorn - Reverse Holo
SWSH11-89R
This Pokémon also does 20 damage to itself.
Lost Origin
Common
[Grass] Cascoon - Reverse Holo
SWSH11-9R
During your opponent's next turn, prevent all damage done to this Pokémon by attacks if that damage is 60 or less.
Uncommon
Lost Origin
[Fighting] Rhydon - Reverse Holo
SWSH11-90R
This Pokémon also does 30 damage to itself.
Uncommon
Lost Origin