First strikeAt the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
This spell costs less to cast for each artifact you control.Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Whenever Dragonspark Reactor or another artifact you control enters, put a charge counter on Dragonspark Reactor., Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Ninjutsu abilities you activate cost less to activate.Other Ninja and Rogue creatures you control get +1/+1.
Enchant artifact or creatureAs long as enchanted permanent is a creature, it gets -1/-1 and can't block.Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Enchant artifact or creatureAs long as enchanted permanent is a creature, it gets -1/-1 and can't block.Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
When Kami of Restless Shadows enters, choose one —• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.• Put target creature card from your graveyard on top of your library.
When Kami of Restless Shadows enters, choose one —• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.• Put target creature card from your graveyard on top of your library.
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
, Sacrifice a creature: Scry 2., : Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
, Sacrifice a creature: Scry 2., : Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
Enchant land you controlEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Enchant land you controlEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.