As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
FlashFlyingWhen High-Speed Hoverbike enters, tap up to one target creature.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingAt the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
FlyingEquipped creature has flying and "You can't lose the game and your opponents can't win the game."Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
FlyingEquipped creature has flying and "You can't lose the game and your opponents can't win the game."Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)