Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Enchant artifact or creatureWhen Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.As long as enchanted permanent is a creature, it gets +2/+1.
Enchant artifact or creatureWhen Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.As long as enchanted permanent is a creature, it gets +2/+1.
This spell costs less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)TrampleWalking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
This spell costs less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)TrampleWalking Skyscraper has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)