FlyingInklings can't attack you or planeswalkers you control.Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is...
+2: Discard up to two cards, then draw that many cards.−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."Daretti, Scrap Savant...
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Vigilance, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn., , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.