Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
This land enters tapped.: Add .Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+,, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
This land enters tapped.: Add .Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+, : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.At the beginning of your end step, draw a card if you've gained 3 or more life this turn.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Other creatures you control have haste.Artifact cards and red creature cards in your hand have warp . (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.At the beginning of your end step, draw a card if you've gained 3 or more life this turn.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Choose one —• Exile target creature or planeswalker.• Return one or two target creature and/or planeswalker cards from your graveyard to your hand.• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.