Choose one —• Exile target creature or planeswalker.• Return one or two target creature and/or planeswalker cards from your graveyard to your hand.• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)7+ —FlyingOther tapped legendary creatures you control have...
LifelinkWhenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life.Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.
: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.
Ward—Discard a card at random.Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.
When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)STATION 12+FlyingWhenever Infinite Guideline...
Vigilance, menaceWhenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life.When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent.
FlyingWhen this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.Warp
Landfall - Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.