When this enchantment enters, create a Lander token.Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Enchant artifact you controlWhen this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.Enchanted permanent has ward .
Enchant artifact you controlWhen this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.Enchanted permanent has ward .
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery.
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)STATION 2+Other creatures you control get +1/+1.STATION 12+Flying, lifelink3/5
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")