FlyingWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)When this creature enters, creatures your opponents control get -3/-0 until your next turn.
When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards.The first spell each player casts during each of their turns may be cast without paying its mana cost.
Choose one —• Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)• Reroute Systems deals 2 damage to target tapped creature.
Choose one —• Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)• Reroute Systems deals 2 damage to target tapped creature.
During your turn, other creatures you control get +1/+0.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
During your turn, other creatures you control get +1/+0.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)