Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)STATION 10+Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.STATION 20+Flying20/20
Whenever you cast your second spell each turn, choose one —• Create two 1/1 white Human Soldier creature tokens.• Put a +1/+1 counter on each creature you control.
This land enters tapped.: Add .Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+,, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Kicker (You may pay an additional as you cast this spell.)Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Kicker (You may pay an additional as you cast this spell.)Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Whenever you cast your second spell each turn, choose one —• Create two 1/1 white Human Soldier creature tokens.• Put a +1/+1 counter on each creature you control.
Ward Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Whenever you play a land or cast a spell, draw a card.At the beginning of your end step, your life total becomes half your starting life total, rounded up.
This land enters tapped.: Add .Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)STATION 12+, : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever you play a land or cast a spell, draw a card.At the beginning of your end step, your life total becomes half your starting life total, rounded up.
Whenever a creature you control deals combat damage to a player, you may draw that many cards.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)STATION 10+Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.STATION 20+Flying20/20