Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life.
ReachVoid — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
ReachVoid — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard.Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control.Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card.
Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control.Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card.