(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 2/1 green Spider creature token with reach.II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types.III — Target creature you control gains double strike until end of turn.
TrampleWhenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.
Whenever you attack, put a +1/+1 counter on target attacking creature.Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.
Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling.Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card.
MenaceWhenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, discard a card, then create a Treasure token.Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)
VigilanceWhen SP//dr enters, put a +1/+1 counter on target creature.Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)II — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature.II — Target creature you control gets +2/+2 until end of turn.III — Return target creature card from your graveyard to your...
Reach, deathtouchFateful Bite — , Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)As Arachne enters, look at target opponent's hand, then choose a noncreature card type.Spells of the chosen type cost more to cast.
At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn.Sonic Blast — Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.
At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn.Sonic Blast — Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard.When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard.When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.
Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.