Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.
Enchant landWhen this Aura enters, create three 1/1 green and white Human Citizen creature tokens.Enchanted land has ", : Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Enchant landWhen this Aura enters, create three 1/1 green and white Human Citizen creature tokens.Enchanted land has ", : Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Electro's Bolt deals 4 damage to target creature.Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)
Electro's Bolt deals 4 damage to target creature.Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)