Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Choose one —• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.• Creatures you control get +1/+1 and gain trample until end of turn.• Create two 1/1 green and white Citizen creature tokens.
Choose one —• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.• Creatures you control get +1/+1 and gain trample until end of turn.• Create two 1/1 green and white Citizen creature tokens.
As an additional cost to cast this spell, sacrifice a nonland permanent.Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.Draw a card.
As an additional cost to cast this spell, sacrifice a nonland permanent.Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.Draw a card.
When Stimulus Package enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
When Stimulus Package enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
When Corpse Appraiser enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.