FlashDomain — This spell costs less to cast for each basic land type among lands you control.When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
MenaceWhen Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Delve (Each card you exile from your graveyard while casting this spell pays for .)Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Put a +1/+1 counter on each of up to X target creatures you control.Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
If one or more tokens would be created, twice that many of those tokens are created instead.If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
First strikeSurvey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.Mine Vibranium — : Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
Enchant creatureEnchanted creature gets +2/+0 and has trample.When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.