Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
First strikeSurvey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.Mine Vibranium — : Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
First strikeSurvey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.Mine Vibranium — : Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.