HexproofIf a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.When there are nine or more incarnation counters on this enchantment, exile it.When this enchantment leaves the battlefield, you lose the game.
Choose three. You may choose the same mode more than once.• Counter target spell unless its controller pays .• Return target creature to its owner's hand.• Draw a card.
Enchant artifact you controlAt the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Choose one or more —• Destroy all creatures.• Destroy all planeswalkers.• Destroy all battles.• Exile all graveyards.• Each opponent loses all counters.
Whenever Lorthos attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
FlyingOther artifact creatures you control have flying.When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Other artifact creatures you control have haste.Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.You may play an additional land this turn.
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)