Flying, vigilanceCeaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Spree (Choose one or more additional costs.)+ — Counter target spell.+ — Create a token that's a copy of target artifact or creature you control.+ — Draw two cards, then discard a card.
Choose three. You may choose the same mode more than once.• Counter target spell unless its controller pays .• Return target creature to its owner's hand.• Draw a card.
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Flying, vigilance, hasteWhenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
You may exile two red cards from your hand rather than pay this spell's mana cost.Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.