VigilanceWhen Katara enters, create a 1/1 white Ally creature token.Waterbend : Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X . This mana lasts until end of combat.)Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
FlyingWhen Aang enters, airbend up to one other target nonland permanent. (Exile it. While it^s exiled, its owner may cast it for 2 rather than its mana cost.)Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
FlyingWhen Aang enters, airbend up to one other target nonland permanent. (Exile it. While it^s exiled, its owner may cast it for 2 rather than its mana cost.)Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.