Defender: Mill a card. You may put a land card milled this way into your hand. You gain 2 life if a Lesson card is milled this way. (Το mill a card, put the top card of your library into your graveyard.)
Flying: Put a fire counter on this Vehicle.As long as this Vehicle has three or more fire counters on it, it's an artifact creature.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying: Put a fire counter on this Vehicle.As long as this Vehicle has three or more fire counters on it, it's an artifact creature.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever Ty Lee attacks, you may pay . When you do, target creature can't block this turn.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever Ty Lee attacks, you may pay . When you do, target creature can't block this turn.
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)