When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingWhenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
FlyingWhenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)Equipped creature gets +1/+1 and has flying.Equip
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)Equipped creature gets +1/+1 and has flying.Equip
Return up to one target permanent card from your graveyard to your hand.Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")