Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Parallax Tide: Exile target land.When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.): You gain 2 life.
, : Destroy target tapped nonblack creature., : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."When...
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)When a creature you control attacks, sacrifice Spiritual Asylum.
Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.Remove a charge counter from Mana Cache: Add . Any player may activate this ability but only during their turn before the end step.
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.Enchant creatureEnchanted creature has first strike.
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.All damage that would be dealt to target creature this turn is dealt to you instead.
, , Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.