Nemesis
[3][G] Reverent Silence - Foil
NEM#111#F
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.Destroy all enchantments.
[common] common
Nemesis
[5][G][G] Skyshroud Behemoth - Foil
NEM#116#F
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Skyshroud Behemoth enters tapped.
[rare] rare
Nemesis
[2][G][G] Overlaid Terrain - Foil
NEM#108#F
As Overlaid Terrain enters, sacrifice all lands you control.Lands you control have ": Add two mana of any one color."
[rare] rare
Nemesis
Kor Haven
NEM#141#N
: Add ., : Prevent all combat damage that would be dealt by target attacking creature this turn.
[rare] rare
Nemesis
[1][G] Saproling Cluster - Foil
NEM#114#F
, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
[rare] rare
Nemesis
[3] Rejuvenation Chamber - Foil
NEM#137#F
Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.): You gain 2 life.
[uncommon] uncommon
Nemesis
[U] Seal of Removal - Foil
NEM#42#F
Sacrifice Seal of Removal: Return target creature to its owner's hand.
[common] common
Nemesis
[2][B][B] Death Pit Offering - Foil
NEM#56#F
When Death Pit Offering enters, sacrifice all creatures you control.Creatures you control get +2/+2.
[rare] rare
Nemesis
[2][U][U] Parallax Tide
NEM#37#N
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Parallax Tide: Exile target land.When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
[rare] rare
Nemesis
[1][R] Shrieking Mogg - Foil
NEM#99#F
HasteWhen Shrieking Mogg enters, tap all other creatures.
[rare] rare
Nemesis
[2][W][W] Spiritual Asylum - Foil
NEM#23#F
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)When a creature you control attacks, sacrifice Spiritual Asylum.
[rare] rare
Nemesis