Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn.: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.
When this creature enters, gain control of target permanent.At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.HexproofLands you control have ": Add three mana of any one color."
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.HexproofLands you control have ": Add three mana of any one color."
FlyingWhen Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.HexproofLands you control have ": Add three mana of any one color."
HasteMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Choose one —• Draw cards equal to the greatest power among non-Human creatures you control.• Non-Human creatures you control get +3/+3 until end of turn.