Earthbend 3. Then each creature you control with power less than or equal to that land's power gains hexproof and indestructible until end of turn. You gain hexproof until end of turn.
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.: Put a charge counter on this artifact.Remove fifty charge counters from this artifact: It deals 50 damage to any target.
Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control.
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
When this creature enters, gain control of target permanent.At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Whenever a creature you control attacks, you may put a quest counter on this enchantment.As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control.
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.