FlyingWhen this Vehicle enters, create a 2/2 red Mutant creature token.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingWhen Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay . If you don't, return that card to the battlefield under its owner's control.
FlyingWhen Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay . If you don't, return that card to the battlefield under its owner's control.
When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)April O'Neil can't be blocked by creatures with power 3 or greater.
When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)April O'Neil can't be blocked by creatures with power 3 or greater.
FlyingDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying., Sacrifice a token: Draw a card.