Affinity for artifacts (This spell costs less to cast for each artifact you control.)When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.Krang gets +1/+0 for each other artifact you control.
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.Exile Turtles in Time.
Sneak Double strikeDuring your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token., : Creature tokens you control gain haste until end of turn.
FlyingWhenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
Other artifact creatures you control get +1/+0.: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.