Sneak Double strikeDuring your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Sneak Double strikeDuring your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Sneak Double strikeDuring your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step.)Each player may discard their hand and draw seven cards.
Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step.)Each player may discard their hand and draw seven cards.
HasteWhen Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
HasteWhen Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.Krang gets +1/+0 for each other artifact you control.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.Krang gets +1/+0 for each other artifact you control.
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Sneak First strikeWhenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
Sneak First strikeWhenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.