Teenage Mutant Ninja Turtles Eternal

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[2][G] Rocksteady, Mutant Marauder

TMC#33#N
Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.)TrampleWhenever another nontoken creature you control enters, put a +1/+1 counter on target creature.

[rare] rare

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[1][B] Bebop, Skull & Crossbones

TMC#15#N
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)DeathtouchWhenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.

[rare] rare

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

Vibrant Cityscape

TMC#82#N
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

[common] common

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

Thriving Moor

TMC#79#N
This land enters tapped. As it enters, choose a color other than black.: Add or one mana of the chosen color.

[common] common

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[2][G] Turtle Tracks

TMC#129#N
Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle.

[uncommon] uncommon

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[4][G] Prehistoric Turtlesaurus

TMC#127#N
This spell costs less to cast if you control a creature with a +1/+1 counter on it.Vigilance (Attacking doesn't cause this creature to tap.)

[common] common

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[4][R] Casey & Raph, Hotheads

TMC#114#N
When Casey & Raph enter, choose one or both. Each mode must target a different player.• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.• Target player creates two Treasure tokens.

[rare] rare

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[1][U][1][R] Double Jump // Flying Kick

TMC#35#N
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.Fuse (You may cast one or both halves of this card from your hand.)Target creature you control deals damage equal to its power to target creature an opponent controls.Fuse (You may cast one or both halves of this card from your hand.)

[rare] rare

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno

[5][G][G] Leatherhead, Iron Gator

TMC#30#N
Trample, hasteWhenever Leatherhead attacks, put two +1/+1 counters on each creature you control.

[rare] rare

Teenage Mutant Ninja Turtles Eternal

7 Kč
Poslední kus skladem!

[2][G] Study the Classics

TMC#128#N
Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature.

[uncommon] uncommon

Teenage Mutant Ninja Turtles Eternal

7 Kč
Vyprodáno
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