Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.)TrampleWhenever another nontoken creature you control enters, put a +1/+1 counter on target creature.
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.Fuse (You may cast one or both halves of this card from your hand.)Target creature you control deals damage equal to its power to target creature an opponent controls.Fuse (You may cast one or both halves of this card from your hand.)
: Add one mana of any color. Put a pressure counter on this artifact., , Sacrifice this artifact: It deals 20 damage to target creature. This ability costs less to activate for each pressure counter on this artifact. Activate only as sorcery.
, , Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step.
TrampleIf damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Enchant creatureWhen this Aura enters, put a +1/+1 counter on enchanted creature.Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.Whenever you draw a card, put a +1/+1 counter on Baxter.