TrampleRaid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.Partner—Character select (You can have two commanders if both have this ability.)
Enchant creatureWhen this Aura enters, put a +1/+1 counter on enchanted creature.Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn.Whenever you draw a card, put a +1/+1 counter on Baxter.
This spell costs less to cast for each opponent you attacked this turn.Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
MenaceWhenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token.Partner—Character select (You can have two commanders if both have this ability.)
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.): Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)DeathtouchWhenever this creature deals combat damage to a player, create a Mutagen token.
Choose two —• Jump Kick — Destroy target artifact.• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Trample (This creature can deal excess combat damage to the player it's attacking.)Michelangelo enters with a +1/+1 counter on him for each land you control.When Michelangelo dies, return this card to your hand.