TrampleVivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
TrampleVivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)One or two target creatures each get +2/+1 until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)One or two target creatures each get +2/+1 until end of turn.
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)Equipped creature gets +1/+1 and is all creature types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)Equipped creature gets +1/+1 and is all creature types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Changeling (This card is every creature type.)When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Changeling (This card is every creature type.)When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Choose two —• Create a token that's a copy of target Goblin you control.• Creatures target player controls get +1/+1 and gain haste until end of turn.• Destroy target artifact or creature.• Target player mills five cards, then puts each Goblin card milled this way into their hand.
FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)Enchanted creature gets +2/+0.
FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)Enchanted creature gets +2/+0.
Menace (This creature can't be blocked except by two or more creatures.)When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Menace (This creature can't be blocked except by two or more creatures.)When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Draw three cards, then discard a card.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Draw three cards, then discard a card.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.