This creature enters with two -1/-1 counters on it.At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
This creature enters with two -1/-1 counters on it.At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
As an additional cost to cast this spell, behold an Elemental or pay . (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.): Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add .
As an additional cost to cast this spell, behold an Elemental or pay . (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.): Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add .
Choose two —• Create a token that's a copy of target Merfolk you control.• Creatures target player controls gain lifelink until end of turn.• Target player draws a card.• Tap target creature. Put a stun counter on it.
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)
Changeling (This card is every creature type.)Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Changeling (This card is every creature type.)Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
FlashWhen this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)Equipped creature gets +1/+2.Equip
FlashWhen this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)Equipped creature gets +1/+2.Equip
FlyingWhenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
FlyingWhenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Vigilance
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Vigilance
As an additional cost to cast this spell, behold an Elf or pay . (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.): Add . Activate only if there is an Elf card in your graveyard.