TrampleVivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
TrampleVivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)One or two target creatures each get +2/+1 until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)One or two target creatures each get +2/+1 until end of turn.
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)Equipped creature gets +1/+1 and is all creature types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)Equipped creature gets +1/+1 and is all creature types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Changeling (This card is every creature type.)When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Changeling (This card is every creature type.)When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Choose two —• Create a token that's a copy of target Goblin you control.• Creatures target player controls get +1/+1 and gain haste until end of turn.• Destroy target artifact or creature.• Target player mills five cards, then puts each Goblin card milled this way into their hand.
FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)Enchanted creature gets +2/+0.
FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)Enchanted creature gets +2/+0.