This creature enters with two -1/-1 counters on it., Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
This creature enters with two -1/-1 counters on it., Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchant creatureEnchanted creature gets +1/+0 and has flying., Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Enchant creatureEnchanted creature gets +1/+0 and has flying., Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.