Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose a creature type. Draw a card for each permanent you control of that type.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose a creature type. Draw a card for each permanent you control of that type.
This creature enters with three -1/-1 counters on it., Remove a counter from this creature: Draw a card., Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
This creature enters with three -1/-1 counters on it., Remove a counter from this creature: Draw a card., Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)As this enchantment enters, choose a creature type.Double all damage that sources you control of the chosen type would deal.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)As this enchantment enters, choose a creature type.Double all damage that sources you control of the chosen type would deal.
This creature enters with two -1/-1 counters on it.At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
This creature enters with two -1/-1 counters on it.At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.