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Ascended Heroes
[Psychic] Hop's Phantump
ME2PT5-95
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Common
Ascended Heroes
[Psychic] Hop's Trevenant
ME2PT5-96
If any of your Hop's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.During your opponent's next turn, the Defending Pokémon can't retreat.
Rare
Ascended Heroes
[Psychic] Team Rocket's Mimikyu
ME2PT5-97
Choose 1 of your opponent's Active Tera Pokémon's attacks and use it as this attack.
Uncommon
Ascended Heroes
[Psychic] Spectrier
ME2PT5-98
Discard all Energy from this Pokémon and place 12 damage counters on 1 of your opponent's Pokémon.
Rare
Ascended Heroes